Fandom and geek programming has exploded in libraries in recent years. From anime-themed library lock-in events, cosplay contests, and video game tournaments, to an annual Harry Potter Yule Ball, libraries have embraced their inner geek and are hosting a wide variety of fandom programs. For those librarians who have no idea about the importance of Doctor Who, or the Star Trek vs.Star Wars debate, planning for such programming can seem daunting.

Teen Fandom and Geek Programming: A Practical Guide for Librarians covers major fandom and program themes, as well as real-world event, club, and program ideas to help librarians provide this type of programming to their communities. Specifically, detailed coverage is provided for:

  • Major fandoms, including superheroes, anime, Harry Potter, Dr. Who, Sherlock, and video game fandoms including MMOGs, Nintendo, and RPGs
  • Fandom clubs
  • Fanfiction programming
  • Cosplay programming
  • STEM programming through fandoms (graphic design and art; video editing and design; 3D printing)
  • Large-scale geek events
  • Promoting inclusivity through geek programming

Use the tips and how-to knowledge in this practical guide to get more teens into your library!

Formato
EPUB
Protezione
Protetto da DRM
Data di pubblicazione
15 giugno 2018
Editore
Collezione
Numero di pagine
168
Lingua
Inglese
ePub ISBN
9781538107539
ISBN cartaceo
9781538107522
Dimensioni del file
10 MB
EPUB
EPUB accessibility
Questa pubblicazione non riporta nessuna informazione sull'accessibilità.
sottoscrivi

Chi siamo

A proposito di De Marque Lavori Contattaci Condizioni di utilizzo Politica sulla riservatezza Feedbooks.com is operated by the Diffusion Champlain SASU company