Using game theory and mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can utilize game design techniques to involve patrons and motivate staff in your library. This practical primer will walk you through how to incorporate game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how you can gamify the library experience.

Formato
EPUB
Protezione
Protetto da DRM
Contributori
Data di pubblicazione
14 agosto 2015
Editore
Collezione
Numero di pagine
148
Lingua
Inglese
ePub ISBN
9781442253360
ISBN cartaceo
9781442253346
Dimensioni del file
1 MB
EPUB
EPUB accessibility
Questa pubblicazione non riporta nessuna informazione sull'accessibilità.
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